Don't use unkeyed struct fields

This commit is contained in:
Christian Muehlhaeuser
2019-12-10 21:31:30 +01:00
parent f8d081a042
commit f5af32b68a
+2 -2
View File
@@ -214,8 +214,8 @@ func hexToANSIColor(h string) (int, error) {
gv := 8 + 10*grayIdx // same value for r/g/b, 0..255
// Return the one which is nearer to the original input rgb value
c2 := colorful.Color{float64(cr) / 255.0, float64(cg) / 255.0, float64(cb) / 255.0}
g2 := colorful.Color{float64(gv) / 255.0, float64(gv) / 255.0, float64(gv) / 255.0}
c2 := colorful.Color{R: float64(cr) / 255.0, G: float64(cg) / 255.0, B: float64(cb) / 255.0}
g2 := colorful.Color{R: float64(gv) / 255.0, G: float64(gv) / 255.0, B: float64(gv) / 255.0}
colorDist := c.DistanceLab(c2)
grayDist := c.DistanceLab(g2)