No longer unnecessarily send client OS type to server

This commit is contained in:
2024-05-30 22:15:51 -04:00
parent 1f44d0b5f3
commit 3fcd20b1ca
+1 -1
View File
@@ -130,7 +130,7 @@ func getRemoteDataFromClient(manualSync bool) (map[string]int64, []string, []str
os.Exit(0) // exit silently if the sync job was called automatically, as the user may just be in offline mode
}
}
output := GetSSHOutput("libmuttonserver fetch "+clientDeviceID[0].Name()+" "+strconv.FormatBool(backend.IsWindows), manualSync)
output := GetSSHOutput("libmuttonserver fetch "+clientDeviceID[0].Name(), manualSync)
// split output into slice based on occurrences of "\x1d"
outputSlice := strings.Split(output, "\x1d")