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go.sys/unix: use syscall.Errno for errors
If we use a local type, it won't compare properly with errors from the rest of the standard library. Errors are the one type from syscall that propagates through the system, so it's important to have only one type for them. Ditto for syscall.Signal. LGTM=dave R=rsc, dave CC=golang-codereviews https://golang.org/cl/123490043
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-6
@@ -14,6 +14,7 @@ package unix
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import (
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"runtime"
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"syscall"
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"unsafe"
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)
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@@ -132,8 +133,8 @@ func (w WaitStatus) ExitStatus() int {
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func (w WaitStatus) Signaled() bool { return w&mask != stopped && w&mask != 0 }
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func (w WaitStatus) Signal() Signal {
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sig := Signal(w & mask)
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func (w WaitStatus) Signal() syscall.Signal {
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sig := syscall.Signal(w & mask)
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if sig == stopped || sig == 0 {
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return -1
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}
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@@ -142,15 +143,15 @@ func (w WaitStatus) Signal() Signal {
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func (w WaitStatus) CoreDump() bool { return w.Signaled() && w&core != 0 }
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func (w WaitStatus) Stopped() bool { return w&mask == stopped && Signal(w>>shift) != SIGSTOP }
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func (w WaitStatus) Stopped() bool { return w&mask == stopped && syscall.Signal(w>>shift) != SIGSTOP }
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func (w WaitStatus) Continued() bool { return w&mask == stopped && Signal(w>>shift) == SIGSTOP }
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func (w WaitStatus) Continued() bool { return w&mask == stopped && syscall.Signal(w>>shift) == SIGSTOP }
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func (w WaitStatus) StopSignal() Signal {
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func (w WaitStatus) StopSignal() syscall.Signal {
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if !w.Stopped() {
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return -1
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}
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return Signal(w>>shift) & 0xFF
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return syscall.Signal(w>>shift) & 0xFF
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}
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func (w WaitStatus) TrapCause() int { return -1 }
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