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windows/debug/svc: buffer channel passed to signal.Notify
The os/signal package drops signal notifications if the channel is not ready to receive immediately. To avoid dropping signals (for example, while processing the other branch of a 'select'), the channel must be buffered. This fixes a mistake flagged by 'go vet ./...'. Change-Id: I2a20dbe2aa27ae8ec009fff5e7be47e4409fdddd Reviewed-on: https://go-review.googlesource.com/c/sys/+/465595 Auto-Submit: Bryan Mills <bcmills@google.com> Run-TryBot: Bryan Mills <bcmills@google.com> Reviewed-by: Quim Muntal <quimmuntal@gmail.com> Reviewed-by: David Chase <drchase@google.com> TryBot-Result: Gopher Robot <gobot@golang.org>
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Gopher Robot
parent
0e1262c88a
commit
68f9dcb1f9
@@ -23,7 +23,7 @@ func Run(name string, handler svc.Handler) error {
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cmds := make(chan svc.ChangeRequest)
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cmds := make(chan svc.ChangeRequest)
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changes := make(chan svc.Status)
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changes := make(chan svc.Status)
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sig := make(chan os.Signal)
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sig := make(chan os.Signal, 1)
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signal.Notify(sig)
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signal.Notify(sig)
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go func() {
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go func() {
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