Files
libmutton/syncclient/oneOff.go
T

108 lines
4.8 KiB
Go

package syncclient
import (
"errors"
"strings"
"github.com/rwinkhart/go-boilerplate/back"
"github.com/rwinkhart/libmutton/global"
"github.com/rwinkhart/libmutton/synccommon"
)
// ShearRemoteFromClient removes the target file or directory from the local system and calls the server to remove it remotely and add it to the deletions list.
// It can safely be called in offline mode, as well, so this is the intended interface for shearing (ShearLocal should only be used directly by the server binary).
func ShearRemoteFromClient(targetLocationIncomplete string, forceOffline bool) error {
deviceID, isDir, err := synccommon.ShearLocal(targetLocationIncomplete, "") // remove the target from the local system and get the device ID of the client
if err != nil {
return errors.New("unable to shear target locally: " + err.Error())
}
if !forceOffline && deviceID != "" { // ensure a device ID exists (online mode)
// create an SSH client; manualSync is false in case a device ID exists but SSH is not configured
sshClient, _, _, err := GetSSHClient(false)
if err != nil {
return errors.New("unable to connect to SSH client: " + err.Error())
}
// ensure targetLocationIncomplete ends with a slash if it is a directory (for clarity in shear message)
if isDir && !strings.HasSuffix(targetLocationIncomplete, "/") {
targetLocationIncomplete += "/"
}
// call the server to remotely shear the target and add it to the deletions list
GetSSHOutput(sshClient, "libmuttonserver shear", deviceID+"\n"+strings.ReplaceAll(targetLocationIncomplete, global.PathSeparator, global.FSPath))
// close the SSH client
err = sshClient.Close()
if err != nil {
return errors.New("unable to close SSH client: " + err.Error())
}
}
back.Exit(0) // sync is not required after shearing since the target has already been removed from the local system
return nil
}
// RenameRemoteFromClient renames oldLocationIncomplete to newLocationIncomplete on the local system and calls the server to perform the rename remotely and add the old target to the deletions list.
// It can safely be called in offline mode, as well, so this is the intended interface for renaming (RenameLocal should only be used directly by the server binary).
func RenameRemoteFromClient(oldLocationIncomplete, newLocationIncomplete string, forceOffline bool) error {
synccommon.RenameLocal(oldLocationIncomplete, newLocationIncomplete, false) // move the target on the local system
deviceIDList, err := global.GenDeviceIDList()
if err != nil {
return errors.New("unable to generate device ID list: " + err.Error())
}
if !forceOffline && len(deviceIDList) > 0 { // ensure a device ID exists (online mode)
// create an SSH client; manualSync is false in case a device ID exists but SSH is not configured
sshClient, _, _, err := GetSSHClient(false)
if err != nil {
return errors.New("unable to connect to SSH client: " + err.Error())
}
// call the server to move the target on the remote system and add the old target to the deletions list
GetSSHOutput(sshClient, "libmuttonserver rename",
(deviceIDList)[0].Name()+"\n"+
strings.ReplaceAll(oldLocationIncomplete, global.PathSeparator, global.FSPath)+"\n"+
strings.ReplaceAll(newLocationIncomplete, global.PathSeparator, global.FSPath))
// close the SSH client
err = sshClient.Close()
if err != nil {
return errors.New("unable to close SSH client: " + err.Error())
}
}
back.Exit(0)
return nil
}
// AddFolderRemoteFromClient creates a new entry-containing directory on the local system and calls the server to create the folder remotely.
// It can safely be called in offline mode, as well, so this is the intended interface for adding folders (AddFolderLocal should only be used directly by the server binary).
func AddFolderRemoteFromClient(targetLocationIncomplete string, forceOffline bool) error {
synccommon.AddFolderLocal(targetLocationIncomplete) // add the folder on the local system
deviceIDList, err := global.GenDeviceIDList()
if err != nil {
return errors.New("unable to generate device ID list: " + err.Error())
}
if !forceOffline && len(deviceIDList) > 0 { // ensure a device ID exists (online mode)
// create an SSH client; manualSync is false in case a device ID exists but SSH is not configured
sshClient, _, _, err := GetSSHClient(false)
if err != nil {
return errors.New("unable to connect to SSH client: " + err.Error())
}
// call the server to create the folder remotely
GetSSHOutput(sshClient, "libmuttonserver addfolder", strings.ReplaceAll(targetLocationIncomplete, global.PathSeparator, global.FSPath)) // call the server to create the folder remotely
// close the SSH client
err = sshClient.Close()
if err != nil {
return errors.New("unable to close SSH client: " + err.Error())
}
}
back.Exit(0)
return nil
}