Files

45 lines
1.4 KiB
Go

package global
import (
"errors"
"os"
"github.com/rwinkhart/go-boilerplate/back"
)
// DirInit creates the libmutton directories.
// Returns: oldDeviceID (from before the directory reset; will be FSMisc if there is no pre-existing ID).
func DirInit(preserveOldCfgDir bool) (*string, error) {
var err error
// create EntryRoot
if err = os.MkdirAll(EntryRoot, 0700); err != nil {
return nil, errors.New("unable to create \"" + EntryRoot + "\": " + err.Error())
}
// get old device ID before its potential removal
oldDeviceID, _ := GetCurrentDeviceID() // error ignored; oldDeviceID is set to nil on error, which is the correct assumption
// remove existing config directory (if it exists and not in append mode)
if !preserveOldCfgDir {
isAccessible, _ := back.TargetIsFile(CfgDir, false) // error is ignored because dir/file status is irrelevant
if isAccessible {
if err = os.RemoveAll(CfgDir); err != nil {
return nil, errors.New("unable to remove existing config directory: " + err.Error())
}
}
}
// create config directory w/devices subdirectory
if err = os.MkdirAll(CfgDir+PathSeparator+"devices", 0700); err != nil {
return nil, errors.New("unable to create \"" + CfgDir + "\": " + err.Error())
}
// create password age directory
if err = os.MkdirAll(AgeDir, 0700); err != nil {
return nil, errors.New("unable to create \"" + AgeDir + "\": " + err.Error())
}
return oldDeviceID, nil
}