package global import ( "errors" "os" "github.com/rwinkhart/go-boilerplate/back" ) // DirInit creates the libmutton directories. // Returns: oldDeviceID (from before the directory reset; will be FSMisc if there is no pre-existing ID). func DirInit(preserveOldCfgDir bool) (string, error) { // create EntryRoot if err := os.MkdirAll(EntryRoot, 0700); err != nil { return "", errors.New("unable to create \"" + EntryRoot + "\": " + err.Error()) } // get old device ID before its potential removal oldDeviceID, err := GetCurrentDeviceID() if err != nil { oldDeviceID = FSMisc } // remove existing config directory (if it exists and not in append mode) if !preserveOldCfgDir { isAccessible, _ := back.TargetIsFile(CfgDir, false) // error is ignored because dir/file status is irrelevant if isAccessible { if err = os.RemoveAll(CfgDir); err != nil { return "", errors.New("unable to remove existing config directory: " + err.Error()) } } } // create config directory w/devices subdirectory if err = os.MkdirAll(CfgDir+PathSeparator+"devices", 0700); err != nil { return "", errors.New("unable to create \"" + CfgDir + "\": " + err.Error()) } // create password age directory if err = os.MkdirAll(AgeDir, 0700); err != nil { return "", errors.New("unable to create \"" + AgeDir + "\": " + err.Error()) } return oldDeviceID, nil }