Implement device ID server registration and server-side init

This commit is contained in:
2024-05-16 17:14:42 -04:00
parent 171a58cf7d
commit cb9d082232
5 changed files with 11 additions and 15 deletions
+1 -3
View File
@@ -11,7 +11,7 @@ import (
// TempInit ensures libmutton directories exist and writes the libmutton configuration file
func TempInit(configFileMap map[string]string) {
// create EntryRoot and ConfigDir
dirInit()
DirInit()
// remove existing config file
removeFile(ConfigPath)
@@ -27,8 +27,6 @@ func TempInit(configFileMap map[string]string) {
for key, value := range configFileMap {
configFile.WriteString(key + " = " + value + "\n")
}
os.Exit(0)
}
// GpgUIDListGen generates a list of all GPG key IDs on the system and returns them as a slice of strings
+2 -2
View File
@@ -9,8 +9,8 @@ import (
const FallbackEditor = "vi" // vi is pre-installed on most UNIX systems
// dirInit creates the libmutton directories
func dirInit() {
// DirInit creates the libmutton directories
func DirInit() {
// create EntryRoot
err := os.MkdirAll(EntryRoot, 0700)
if err != nil {
+2 -2
View File
@@ -9,8 +9,8 @@ import (
const FallbackEditor = "nvim" // since there is no pre-installed CLI editor on Windows, default to the most popular one
// dirInit creates the libmutton directories
func dirInit() {
// DirInit creates the libmutton directories
func DirInit() {
// create EntryRoot (includes config directory on Windows)
err := os.MkdirAll(EntryRoot, 0700)
if err != nil {