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https://github.com/rwinkhart/libmutton.git
synced 2026-08-28 12:56:31 -04:00
Move device ID generation to sync.DeviceIDGen
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+1
-1
@@ -36,7 +36,7 @@ func Rename(oldLocation string, newLocation string) {
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fmt.Println(AnsiError + "Failed to rename - does the target containing directory exists?" + AnsiReset)
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}
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// TODO If in online mode, check if oldLocation is a directory and rename it on the server
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// TODO If in online mode, rename oldLocation to newLocation on the server
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os.Exit(0)
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}
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+1
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@@ -187,7 +187,7 @@ func deletionSync(deletions []string) {
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}
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// folderSync creates folders on the client (from the given list of folder names)
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func folderSync(folders []string) { // TODO also add folders on server when they are created from the client
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func folderSync(folders []string) {
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for _, folder := range folders {
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// check if folder already exists
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isFile, isAccessible := backend.TargetIsFile(backend.EntryRoot+folder, false, 1)
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@@ -0,0 +1,17 @@
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package sync
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import (
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"github.com/rwinkhart/MUTN/src/backend"
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"math/rand"
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"os"
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)
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// DeviceIDGen generates a new client device ID and registers it with the server
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// device IDs are only needed for online synchronization
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func DeviceIDGen() {
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deviceIDPrefix, _ := os.Hostname()
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deviceIDSuffix := backend.StringGen(rand.Intn(48)+48, false, 0) // TODO consider using complex string generator and removing unsafe characters manually
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deviceID := deviceIDPrefix + "-" + deviceIDSuffix
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os.Create(backend.ConfigDir + backend.PathSeparator + "devices" + backend.PathSeparator + deviceID) // TODO remove existing device ID file if it exists (from both client and server)
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GetSSHOutput("libmuttonserver register "+deviceID, false) // register device ID with server
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}
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