Do not determine online/offline mode based on device ID presence

This commit is contained in:
2025-05-30 16:02:46 +00:00
parent c2fc911693
commit 5666974a7f
2 changed files with 79 additions and 74 deletions
+22 -17
View File
@@ -9,16 +9,18 @@ import (
"github.com/rwinkhart/libmutton/synccommon" "github.com/rwinkhart/libmutton/synccommon"
) )
// ShearRemoteFromClient removes the target file or directory from the local system and calls the server to remove it remotely and add it to the deletions list. // ShearRemoteFromClient removes the target file or directory from
// It can safely be called in offline mode, as well, so this is the intended interface for shearing (ShearLocal should only be used directly by the server binary). // the local system and calls the server to remove it remotely and
// add it to the deletions list.
// It can safely be called in offline mode, as well, so this is
// the intended interface for shearing (ShearLocal should only
// be used directly by the server binary).
func ShearRemoteFromClient(targetLocationIncomplete string) error { func ShearRemoteFromClient(targetLocationIncomplete string) error {
deviceID, isDir, err := synccommon.ShearLocal(targetLocationIncomplete, "") // remove the target from the local system and get the device ID of the client deviceID, isDir, err := synccommon.ShearLocal(targetLocationIncomplete, "") // remove the target from the local system and get the device ID of the client
if err != nil { if err != nil {
return errors.New("unable to shear target locally: " + err.Error()) return errors.New("unable to shear target locally: " + err.Error())
} }
if deviceID != "" { // ensure a device ID exists (online mode)
// create an SSH client
sshClient, offlineMode, _, _, err := GetSSHClient() sshClient, offlineMode, _, _, err := GetSSHClient()
if offlineMode { if offlineMode {
goto end goto end
@@ -26,6 +28,9 @@ func ShearRemoteFromClient(targetLocationIncomplete string) error {
if err != nil { if err != nil {
return errors.New("unable to connect to SSH client: " + err.Error()) return errors.New("unable to connect to SSH client: " + err.Error())
} }
if deviceID == "" {
return errors.New("unable to shear target remotely: no device ID found")
}
// ensure targetLocationIncomplete ends with a slash if it is a directory (for clarity in shear message) // ensure targetLocationIncomplete ends with a slash if it is a directory (for clarity in shear message)
if isDir && !strings.HasSuffix(targetLocationIncomplete, "/") { if isDir && !strings.HasSuffix(targetLocationIncomplete, "/") {
@@ -43,15 +48,17 @@ func ShearRemoteFromClient(targetLocationIncomplete string) error {
if err != nil { if err != nil {
return errors.New("unable to close SSH client: " + err.Error()) return errors.New("unable to close SSH client: " + err.Error())
} }
}
end: end:
back.Exit(0) // sync is not required after shearing since the target has already been removed from the local system back.Exit(0) // sync is not required after shearing since the target has already been removed from the local system
return nil return nil
} }
// RenameRemoteFromClient renames oldLocationIncomplete to newLocationIncomplete on the local system and calls the server to perform the rename remotely and add the old target to the deletions list. // RenameRemoteFromClient renames oldLocationIncomplete to newLocationIncomplete on
// It can safely be called in offline mode, as well, so this is the intended interface for renaming (RenameLocal should only be used directly by the server binary). // the local system and calls the server to perform the rename remotely and add the
// old target to the deletions list.
// It can safely be called in offline mode, as well, so this is the intended
// interface for renaming (RenameLocal should only be used directly by the server binary).
func RenameRemoteFromClient(oldLocationIncomplete, newLocationIncomplete string) error { func RenameRemoteFromClient(oldLocationIncomplete, newLocationIncomplete string) error {
err := synccommon.RenameLocal(oldLocationIncomplete, newLocationIncomplete, false) // move the target on the local system err := synccommon.RenameLocal(oldLocationIncomplete, newLocationIncomplete, false) // move the target on the local system
if err != nil { if err != nil {
@@ -62,7 +69,6 @@ func RenameRemoteFromClient(oldLocationIncomplete, newLocationIncomplete string)
if err != nil { if err != nil {
return errors.New("unable to generate device ID list: " + err.Error()) return errors.New("unable to generate device ID list: " + err.Error())
} }
if len(deviceIDList) > 0 { // ensure a device ID exists (online mode)
// create an SSH client // create an SSH client
sshClient, offlineMode, _, _, err := GetSSHClient() sshClient, offlineMode, _, _, err := GetSSHClient()
if offlineMode { if offlineMode {
@@ -71,6 +77,9 @@ func RenameRemoteFromClient(oldLocationIncomplete, newLocationIncomplete string)
if err != nil { if err != nil {
return errors.New("unable to connect to SSH client: " + err.Error()) return errors.New("unable to connect to SSH client: " + err.Error())
} }
if deviceIDList[0].Name() == "" {
return errors.New("unable to rename target remotely: no device ID found")
}
// call the server to move the target on the remote system and add the old target to the deletions list // call the server to move the target on the remote system and add the old target to the deletions list
_, err = GetSSHOutput(sshClient, "libmuttonserver rename", _, err = GetSSHOutput(sshClient, "libmuttonserver rename",
@@ -86,26 +95,23 @@ func RenameRemoteFromClient(oldLocationIncomplete, newLocationIncomplete string)
if err != nil { if err != nil {
return errors.New("unable to close SSH client: " + err.Error()) return errors.New("unable to close SSH client: " + err.Error())
} }
}
end: end:
back.Exit(0) back.Exit(0)
return nil return nil
} }
// AddFolderRemoteFromClient creates a new entry-containing directory on the local system and calls the server to create the folder remotely. // AddFolderRemoteFromClient creates a new entry-containing directory
// It can safely be called in offline mode, as well, so this is the intended interface for adding folders (AddFolderLocal should only be used directly by the server binary). // on the local system and calls the server to create the folder remotely.
// It can safely be called in offline mode, as well, so this is the
// intended interface for adding folders (AddFolderLocal should only be
// used directly by the server binary).
func AddFolderRemoteFromClient(targetLocationIncomplete string) error { func AddFolderRemoteFromClient(targetLocationIncomplete string) error {
err := synccommon.AddFolderLocal(targetLocationIncomplete) // add the folder on the local system err := synccommon.AddFolderLocal(targetLocationIncomplete) // add the folder on the local system
if err != nil { if err != nil {
return errors.New("unable to add folder locally: " + err.Error()) return errors.New("unable to add folder locally: " + err.Error())
} }
deviceIDList, err := global.GenDeviceIDList()
if err != nil {
return errors.New("unable to generate device ID list: " + err.Error())
}
if len(deviceIDList) > 0 { // ensure a device ID exists (online mode)
// create an SSH client // create an SSH client
sshClient, offlineMode, _, _, err := GetSSHClient() sshClient, offlineMode, _, _, err := GetSSHClient()
if offlineMode { if offlineMode {
@@ -126,7 +132,6 @@ func AddFolderRemoteFromClient(targetLocationIncomplete string) error {
if err != nil { if err != nil {
return errors.New("unable to close SSH client: " + err.Error()) return errors.New("unable to close SSH client: " + err.Error())
} }
}
end: end:
back.Exit(0) back.Exit(0)
+2 -2
View File
@@ -62,7 +62,7 @@ func ShearLocal(targetLocationIncomplete, clientDeviceID string) (string, bool,
} }
} }
// get the full targetLocation path and remove the target // remove the target locally
targetLocationComplete := global.TargetLocationFormat(targetLocationIncomplete) targetLocationComplete := global.TargetLocationFormat(targetLocationIncomplete)
var isFile bool var isFile bool
if !onServer { // error if target does not exist on client, needed because os.RemoveAll does not return an error if target does not exist if !onServer { // error if target does not exist on client, needed because os.RemoveAll does not return an error if target does not exist
@@ -112,7 +112,7 @@ func RenameLocal(oldLocationIncomplete, newLocationIncomplete string, verifyOldL
// AddFolderLocal creates a new entry-containing directory on the local system. // AddFolderLocal creates a new entry-containing directory on the local system.
// This function should only be used directly by the server binary. // This function should only be used directly by the server binary.
func AddFolderLocal(targetLocationIncomplete string) error { func AddFolderLocal(targetLocationIncomplete string) error {
// get the full targetLocation path and create the target // create the target locally
targetLocationComplete := global.TargetLocationFormat(targetLocationIncomplete) targetLocationComplete := global.TargetLocationFormat(targetLocationIncomplete)
err := os.Mkdir(targetLocationComplete, 0700) err := os.Mkdir(targetLocationComplete, 0700)
if err != nil { if err != nil {