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https://github.com/rwinkhart/go-winio.git
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* Added HV Socket known IDs, Dial, bug fixes Added: * Well-know Hyper-V VMIDs for parents, children, and loopback. * VSock interop service GUID. * `Dial()` and `DialContext()` to dial a specific Hyper-V socket at a known address (along with a corresponding `HvsockDialer` struct. Bug fixes: * Dial (and Listen) now properly initialize and set properties of their sockets after ConnectEx (and AcceptEx). * The `socketError` used by `bind` was incorrect, it should be `int32(-1)`, not `uintptr(^0)` * Return errors for `(*HvsockConn) SetDeadline` Created a `sockets` package, currently only with syscalls to `Bind`, `ConnectEx` and `GetSockName`, bypassing `syscall/windows` restrictions on the types that can do so. Signed-off-by: Hamza El-Saawy <hamzaelsaawy@microsoft.com> * PR: error handling bug, rebase, unexport, naming * comments and todos statements * spelling * removed dead code * changed names to be more conventional * unexported socket code * made `(*HvsockDialer) Dial` take `Context`, removed `DialContext` * added default `Dial` function * rebased onto main * cleaned up `Dial(` retry loop Signed-off-by: Hamza El-Saawy <hamzaelsaawy@microsoft.com> * PR: RawSockaddr validation, `.As(` style Signed-off-by: Hamza El-Saawy <hamzaelsaawy@microsoft.com>
21 lines
723 B
Go
21 lines
723 B
Go
package socket
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import (
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"unsafe"
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)
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// RawSockaddr allows structs to be used with [Bind] and [ConnectEx]. The
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// struct must meet the Win32 sockaddr requirements specified here:
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// https://docs.microsoft.com/en-us/windows/win32/winsock/sockaddr-2
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//
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// Specifically, the struct size must be least larger than an int16 (unsigned short)
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// for the address family.
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type RawSockaddr interface {
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// Sockaddr returns a pointer to the RawSockaddr and its struct size, allowing
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// for the RawSockaddr's data to be overwritten by syscalls (if necessary).
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//
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// It is the callers responsibility to validate that the values are valid; invalid
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// pointers or size can cause a panic.
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Sockaddr() (unsafe.Pointer, int32, error)
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}
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