Files
go-winio/privilege.go
T
Hamza El-Saawy e268c11e27 Add lint and go generate steps to CI (#254)
* Add lint and go generate stages to CI

Add CI step to verify `go generate` was run on repo.
Add linter stage to CI along with linter config file,
`.golangci.yml`.
Will likely prefer revive over static-check.

Updated README Contributing section on linting requirements.

Added sequence ordering to make sure lint and go generate stages run
before tests and build.
This way, build and tests are not run on code that could potentially:

    1. not build due to `gofmt` issues;
    2. contain bugs;
    3. have to be re-submitted after issues are fixed; or
    4. contain outdated Win32 syscall or other auto-generated files.

Signed-off-by: Hamza El-Saawy <hamzaelsaawy@microsoft.com>

* Fixed linter issues

Code changes to satisfy linters:

 - Ran `gofmt -s -w` on repo.
 - Broke up long lines.
 - When possible, changed names with incorrect initialism formatting
   - Added exceptions for exported variables.
 - Added exceptions for ALL_CAPS_WITH_UNDERSCORES code.
   - Switched to using `windows` or `syscall` definitions if possible;
     especially if some constants were unused.
 - Added `_ =` to satisfy error linter, and acknowledge that errors are
   being ignored.
 - Switched to using `errors.Is` and `As` in places, elsewhere added
   exceptions if error value was known to be `syscall.Errno`.
 - Removed bare returns.
 - Prevented variables from being overshadowed in certain places
   (ignoring cases of overshadowing `err`).
 - Renamed variables and functions (eg, `len`, `eventMetadata.bytes`) to
   prevent shadowing pre-built functions and imported pacakges.
 - Removed unused method receivers.
 - Added exceptions to certain unused (unexported) constants and
   functions.
   - Deleted unused `once` from `pkg/etw.providerMap`.
 - Renamed `noop.go` files to `main_other.go` or `doc.go`, to better fit
   style recommendations.
 - Added exceptions for non-secure use of SHA1 and weak crypto
   libraries.
 - Replaced `ioutil` with `io` and `os` (and `t.TempDir` in tests).
 - Added fully exhaustive checks for `switch` statements in `pkg/etw`.
 - Defined constant strings for `tools/mkwinsyscall`.
 - Removed unnecessary conversions.
 - Made sure `context.Cancel` was called.

Additionally, added `//go:build windows" constraints on files with
unexported code, since linter will complain about unused code on
non-Windows platforms.

Added a stub `main() {}` for `mkwinsyscall` for non-Windows builds, just in
case `//go:generate` directives are added to OS-agnostic files.

Signed-off-by: Hamza El-Saawy <hamzaelsaawy@microsoft.com>

* PR: spelling, constants, fuzzing

Moved HVSocket fuzzing tests to separate file with go 1.18 build
constraint.

Signed-off-by: Hamza El-Saawy <hamzaelsaawy@microsoft.com>

Signed-off-by: Hamza El-Saawy <hamzaelsaawy@microsoft.com>
2022-08-23 15:05:05 -04:00

198 lines
5.4 KiB
Go

//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"runtime"
"sync"
"syscall"
"unicode/utf16"
"golang.org/x/sys/windows"
)
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
//sys revertToSelf() (err error) = advapi32.RevertToSelf
//sys openThreadToken(thread syscall.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
//sys getCurrentThread() (h syscall.Handle) = GetCurrentThread
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
const (
//revive:disable-next-line:var-naming ALL_CAPS
SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
//revive:disable-next-line:var-naming ALL_CAPS
ERROR_NOT_ALL_ASSIGNED syscall.Errno = windows.ERROR_NOT_ALL_ASSIGNED
SeBackupPrivilege = "SeBackupPrivilege"
SeRestorePrivilege = "SeRestorePrivilege"
SeSecurityPrivilege = "SeSecurityPrivilege"
)
var (
privNames = make(map[string]uint64)
privNameMutex sync.Mutex
)
// PrivilegeError represents an error enabling privileges.
type PrivilegeError struct {
privileges []uint64
}
func (e *PrivilegeError) Error() string {
s := "Could not enable privilege "
if len(e.privileges) > 1 {
s = "Could not enable privileges "
}
for i, p := range e.privileges {
if i != 0 {
s += ", "
}
s += `"`
s += getPrivilegeName(p)
s += `"`
}
return s
}
// RunWithPrivilege enables a single privilege for a function call.
func RunWithPrivilege(name string, fn func() error) error {
return RunWithPrivileges([]string{name}, fn)
}
// RunWithPrivileges enables privileges for a function call.
func RunWithPrivileges(names []string, fn func() error) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
token, err := newThreadToken()
if err != nil {
return err
}
defer releaseThreadToken(token)
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
if err != nil {
return err
}
return fn()
}
func mapPrivileges(names []string) ([]uint64, error) {
privileges := make([]uint64, 0, len(names))
privNameMutex.Lock()
defer privNameMutex.Unlock()
for _, name := range names {
p, ok := privNames[name]
if !ok {
err := lookupPrivilegeValue("", name, &p)
if err != nil {
return nil, err
}
privNames[name] = p
}
privileges = append(privileges, p)
}
return privileges, nil
}
// EnableProcessPrivileges enables privileges globally for the process.
func EnableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
}
// DisableProcessPrivileges disables privileges globally for the process.
func DisableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, 0)
}
func enableDisableProcessPrivilege(names []string, action uint32) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
p := windows.CurrentProcess()
var token windows.Token
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
if err != nil {
return err
}
defer token.Close()
return adjustPrivileges(token, privileges, action)
}
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
for _, p := range privileges {
_ = binary.Write(&b, binary.LittleEndian, p)
_ = binary.Write(&b, binary.LittleEndian, action)
}
prevState := make([]byte, b.Len())
reqSize := uint32(0)
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
if !success {
return err
}
if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
return &PrivilegeError{privileges}
}
return nil
}
func getPrivilegeName(luid uint64) string {
var nameBuffer [256]uint16
bufSize := uint32(len(nameBuffer))
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
if err != nil {
return fmt.Sprintf("<unknown privilege %d>", luid)
}
var displayNameBuffer [256]uint16
displayBufSize := uint32(len(displayNameBuffer))
var langID uint32
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
if err != nil {
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
}
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
}
func newThreadToken() (windows.Token, error) {
err := impersonateSelf(windows.SecurityImpersonation)
if err != nil {
return 0, err
}
var token windows.Token
err = openThreadToken(getCurrentThread(), syscall.TOKEN_ADJUST_PRIVILEGES|syscall.TOKEN_QUERY, false, &token)
if err != nil {
rerr := revertToSelf()
if rerr != nil {
panic(rerr)
}
return 0, err
}
return token, nil
}
func releaseThreadToken(h windows.Token) {
err := revertToSelf()
if err != nil {
panic(err)
}
h.Close()
}