Merge pull request #80 from nanomsg/norace2

fixes #67 DialPipe problem with multiple calls / waiting for busy pipe
This commit is contained in:
John Starks
2018-07-19 15:37:18 -07:00
committed by GitHub
+22 -20
View File
@@ -15,7 +15,6 @@ import (
//sys connectNamedPipe(pipe syscall.Handle, o *syscall.Overlapped) (err error) = ConnectNamedPipe //sys connectNamedPipe(pipe syscall.Handle, o *syscall.Overlapped) (err error) = ConnectNamedPipe
//sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *syscall.SecurityAttributes) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateNamedPipeW //sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *syscall.SecurityAttributes) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateNamedPipeW
//sys createFile(name string, access uint32, mode uint32, sa *syscall.SecurityAttributes, createmode uint32, attrs uint32, templatefile syscall.Handle) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateFileW //sys createFile(name string, access uint32, mode uint32, sa *syscall.SecurityAttributes, createmode uint32, attrs uint32, templatefile syscall.Handle) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateFileW
//sys waitNamedPipe(name string, timeout uint32) (err error) = WaitNamedPipeW
//sys getNamedPipeInfo(pipe syscall.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo //sys getNamedPipeInfo(pipe syscall.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo
//sys getNamedPipeHandleState(pipe syscall.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW //sys getNamedPipeHandleState(pipe syscall.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW
//sys localAlloc(uFlags uint32, length uint32) (ptr uintptr) = LocalAlloc //sys localAlloc(uFlags uint32, length uint32) (ptr uintptr) = LocalAlloc
@@ -139,12 +138,14 @@ func (s pipeAddress) String() string {
} }
// DialPipe connects to a named pipe by path, timing out if the connection // DialPipe connects to a named pipe by path, timing out if the connection
// takes longer than the specified duration. If timeout is nil, then the timeout // takes longer than the specified duration. If timeout is nil, then we use
// is the default timeout established by the pipe server. // a default timeout of 5 seconds. (We do not use WaitNamedPipe.)
func DialPipe(path string, timeout *time.Duration) (net.Conn, error) { func DialPipe(path string, timeout *time.Duration) (net.Conn, error) {
var absTimeout time.Time var absTimeout time.Time
if timeout != nil { if timeout != nil {
absTimeout = time.Now().Add(*timeout) absTimeout = time.Now().Add(*timeout)
} else {
absTimeout = time.Now().Add(time.Second * 2)
} }
var err error var err error
var h syscall.Handle var h syscall.Handle
@@ -153,22 +154,13 @@ func DialPipe(path string, timeout *time.Duration) (net.Conn, error) {
if err != cERROR_PIPE_BUSY { if err != cERROR_PIPE_BUSY {
break break
} }
now := time.Now() if time.Now().After(absTimeout) {
var ms uint32 return nil, ErrTimeout
if absTimeout.IsZero() {
ms = cNMPWAIT_USE_DEFAULT_WAIT
} else if now.After(absTimeout) {
ms = cNMPWAIT_NOWAIT
} else {
ms = uint32(absTimeout.Sub(now).Nanoseconds() / 1000 / 1000)
}
err = waitNamedPipe(path, ms)
if err != nil {
if err == cERROR_SEM_TIMEOUT {
return nil, ErrTimeout
}
break
} }
// Wait 10 msec and try again. This is a rather simplistic
// view, as we always try each 10 milliseconds.
time.Sleep(time.Millisecond * 10)
} }
if err != nil { if err != nil {
return nil, &os.PathError{Op: "open", Path: path, Err: err} return nil, &os.PathError{Op: "open", Path: path, Err: err}
@@ -349,13 +341,23 @@ func ListenPipe(path string, c *PipeConfig) (net.Listener, error) {
if err != nil { if err != nil {
return nil, err return nil, err
} }
// Immediately open and then close a client handle so that the named pipe is // Create a client handle and connect it. This results in the pipe
// created but not currently accepting connections. // instance always existing, so that clients see ERROR_PIPE_BUSY
// rather than ERROR_FILE_NOT_FOUND. This ties the first instance
// up so that no other instances can be used. This would have been
// cleaner if the Win32 API matched CreateFile with ConnectNamedPipe
// instead of CreateNamedPipe. (Apparently created named pipes are
// considered to be in listening state regardless of whether any
// active calls to ConnectNamedPipe are outstanding.)
h2, err := createFile(path, 0, 0, nil, syscall.OPEN_EXISTING, cSECURITY_SQOS_PRESENT|cSECURITY_ANONYMOUS, 0) h2, err := createFile(path, 0, 0, nil, syscall.OPEN_EXISTING, cSECURITY_SQOS_PRESENT|cSECURITY_ANONYMOUS, 0)
if err != nil { if err != nil {
syscall.Close(h) syscall.Close(h)
return nil, err return nil, err
} }
// Close the client handle. The server side of the instance will
// still be busy, leading to ERROR_PIPE_BUSY instead of
// ERROR_NOT_FOUND, as long as we don't close the server handle,
// or disconnect the client with DisconnectNamedPipe.
syscall.Close(h2) syscall.Close(h2)
l := &win32PipeListener{ l := &win32PipeListener{
firstHandle: h, firstHandle: h,