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Allow guid package to be used on non-Windows GOOS targets
`golang.org/x/sys/windows.GUID` is currently only available to builds targeting `GOOS=windows` (see golang/go#36485). This change makes it so `windows` builds continue to use `golang.org/x/sys/windows.GUID`, while non-`windows` builds get a different structure that has all the same fields and methods.
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@@ -12,8 +12,6 @@ import (
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"encoding/binary"
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"fmt"
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"strconv"
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"golang.org/x/sys/windows"
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)
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// Variant specifies which GUID variant (or "type") of the GUID. It determines
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@@ -39,13 +37,6 @@ type Version uint8
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var _ = (encoding.TextMarshaler)(GUID{})
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var _ = (encoding.TextUnmarshaler)(&GUID{})
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// GUID represents a GUID/UUID. It has the same structure as
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// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
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// that type. It is defined as its own type so that stringification and
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// marshaling can be supported. The representation matches that used by native
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// Windows code.
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type GUID windows.GUID
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// NewV4 returns a new version 4 (pseudorandom) GUID, as defined by RFC 4122.
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func NewV4() (GUID, error) {
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var b [16]byte
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@@ -0,0 +1,15 @@
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// +build !windows
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package guid
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// GUID represents a GUID/UUID. It has the same structure as
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// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
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// that type. It is defined as its own type as that is only available to builds
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// targeted at `windows`. The representation matches that used by native Windows
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// code.
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type GUID struct {
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Data1 uint32
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Data2 uint16
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Data3 uint16
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Data4 [8]byte
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}
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@@ -0,0 +1,10 @@
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package guid
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import "golang.org/x/sys/windows"
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// GUID represents a GUID/UUID. It has the same structure as
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// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
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// that type. It is defined as its own type so that stringification and
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// marshaling can be supported. The representation matches that used by native
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// Windows code.
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type GUID windows.GUID
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