Only include syntax layers specified by build tags; lazy-load syntax layers

This commit is contained in:
2025-06-14 09:37:24 -04:00
parent 4966337b1f
commit a427b4a907
3 changed files with 36 additions and 10 deletions
+5 -8
View File
@@ -23,6 +23,8 @@ Be sure to point your code to the correct path of `syntax_files`.
Below is a simple example for highlighting a string (a Go snippet in this case).
It uses `github.com/fatih/color` to actually colorize the output to the console.
It must be built with `-tags=stxGo` to include the Go syntax layer.
```go
package main
@@ -46,12 +48,8 @@ func helloWorld() {
fmt.Println("Hello world")
}`
// Load the go syntax file
// Make sure that the syntax_files directory is in the current directory
syntaxFile := syntax.GetGo()
// Parse it into a `*highlight.Def`
syntaxDef, err := highlight.ParseDef(syntaxFile)
// Load and parse the go syntax layer into a `*highlight.Def`
syntaxDef, err := highlight.ParseDef(syntax.Get("go"))
if err != nil {
fmt.Println(err)
return
@@ -59,6 +57,7 @@ func helloWorld() {
// Make a new highlighter from the definition
h := highlight.NewHighlighter(syntaxDef)
// Highlight the string
// Matches is an array of maps which point to groups
// matches[lineNum][colNum] will give you the change in group at that line and column number
@@ -84,8 +83,6 @@ func helloWorld() {
color.Set(color.FgHiBlue)
case highlight.Groups["preproc"]:
//fallthrough
//case highlight.Groups["high.red"]:
color.Set(color.FgHiRed)
case highlight.Groups["special"]: