mirror of
https://github.com/rwinkhart/go-boilerplate.git
synced 2026-08-27 20:36:29 -04:00
Harden functions that potentially deal with sensitive information
This commit is contained in:
+10
-7
@@ -6,10 +6,12 @@ import (
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"io"
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"os"
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"os/exec"
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"github.com/rwinkhart/go-boilerplate/security"
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)
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// WriteToStdin is a utility function that writes a string to a command's stdin.
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func WriteToStdin(cmd *exec.Cmd, input string) error {
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// WriteToStdin is a utility function that writes a byte slice to a command's stdin.
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func WriteToStdinAndZeroizeInput(cmd *exec.Cmd, input []byte) error {
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stdin, err := cmd.StdinPipe()
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if err != nil {
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return errors.New("unable to access stdin for system command: " + err.Error())
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@@ -18,16 +20,17 @@ func WriteToStdin(cmd *exec.Cmd, input string) error {
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defer func(stdin io.WriteCloser) {
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_ = stdin.Close() // error ignored; if stdin could be accessed, it can probably be closed
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}(stdin)
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_, _ = io.WriteString(stdin, input)
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_, _ = stdin.Write(input)
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security.ZeroizeBytes(input)
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}()
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return nil
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}
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// ReadFromStdin is a utility function that reads a string from stdin.
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func ReadFromStdin() string {
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// ReadFromStdin is a utility function that reads a byte slice from stdin.
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func ReadFromStdin() []byte {
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scanner := bufio.NewScanner(os.Stdin)
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if scanner.Scan() {
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return scanner.Text()
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return scanner.Bytes()
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}
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return ""
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return nil
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}
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@@ -1,9 +0,0 @@
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package back
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// EraseBytesSecurely overwrites all
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// bytes in a slice with zeros.
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func EraseBytesSecurely(input []byte) {
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for i := range input {
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input[i] = 0
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}
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}
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@@ -1,7 +1,7 @@
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module github.com/rwinkhart/go-boilerplate
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go 1.25.6
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go 1.25.7
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require golang.org/x/term v0.39.0
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require golang.org/x/term v0.40.0
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require golang.org/x/sys v0.40.0 // indirect
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require golang.org/x/sys v0.41.0 // indirect
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@@ -1,4 +1,4 @@
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golang.org/x/sys v0.40.0 h1:DBZZqJ2Rkml6QMQsZywtnjnnGvHza6BTfYFWY9kjEWQ=
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golang.org/x/sys v0.40.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
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golang.org/x/term v0.39.0 h1:RclSuaJf32jOqZz74CkPA9qFuVTX7vhLlpfj/IGWlqY=
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golang.org/x/term v0.39.0/go.mod h1:yxzUCTP/U+FzoxfdKmLaA0RV1WgE0VY7hXBwKtY/4ww=
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golang.org/x/sys v0.41.0 h1:Ivj+2Cp/ylzLiEU89QhWblYnOE9zerudt9Ftecq2C6k=
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golang.org/x/sys v0.41.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
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golang.org/x/term v0.40.0 h1:36e4zGLqU4yhjlmxEaagx2KuYbJq3EwY8K943ZsHcvg=
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golang.org/x/term v0.40.0/go.mod h1:w2P8uVp06p2iyKKuvXIm7N/y0UCRt3UfJTfZ7oOpglM=
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@@ -1,20 +1,20 @@
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package stringy
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package security
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import (
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"bytes"
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"crypto/rand"
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"fmt"
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"math"
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"math/big"
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"strings"
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)
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// StringGen generates a random string of a specified length and complexity.
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// Requires: complexity (minimum percentage of special characters to be returned in the generated string; set to 0 to generate a simple string),
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// BytesGen generates a random byte slice of a specified length and complexity.
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// Requires: complexity (minimum percentage of special characters to be returned in the generated output; set to 0 for a "simple" result),
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// complexCharsetLevel (1 = safe for filenames, 2 = safe for most password entries, 3 = safe only for well-made password entries)
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func StringGen(length int, complexity float64, complexCharsetLevel uint8) string {
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var actualSpecialChars int // track the number of special characters in the generated string
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func BytesGen(length int, complexity float64, complexCharsetLevel uint8) []byte {
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var actualSpecialChars int // track the number of special characters in the generated output
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var minSpecialChars int // track the minimum number of special characters to accept
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var extendedCharset string // additions to character set used for complex strings
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var extendedCharset string // additions to character set used for complex outputs
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charset := "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789" // default character set used for all strings
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const extendedCharsetFiles = "!#$%&+,-.;=@_~^()[]{}`'" // additional special characters for complex strings (safe in file names)
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@@ -34,34 +34,34 @@ func StringGen(length int, complexity float64, complexCharsetLevel uint8) string
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charset += extendedCharset
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}
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// loop until a string of the desired complexity is generated
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// loop until a byte slice of the desired complexity is generated
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for {
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// generate a random string
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// generate a random output
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result := make([]byte, length)
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for i := range result {
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val, _ := rand.Int(rand.Reader, big.NewInt(int64(len(charset))))
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result[i] = charset[val.Int64()]
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}
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// return early if the string is not complex
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// return early if the desired output is not complex
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if complexity <= 0 {
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return string(result)
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return result
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}
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// count the number of special characters in the generated string
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for _, char := range string(result) {
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if strings.ContainsRune(extendedCharset, char) {
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// count the number of special characters in the generated output
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for i := range result {
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if bytes.Contains([]byte(extendedCharset), []byte{result[i]}) {
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actualSpecialChars++
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}
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}
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// return the generated string if it contains enough special characters
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// return the generated output if it contains enough special characters
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if actualSpecialChars >= minSpecialChars {
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return string(result)
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return result
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}
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// reset special character counter
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fmt.Println("Regenerating string until desired complexity is achieved...")
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fmt.Println("Regenerating output until desired complexity is achieved...")
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actualSpecialChars = 0
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}
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}
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@@ -0,0 +1,9 @@
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package security
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// ZeroizeBytes overwrites all
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// bytes in a slice with zeros.
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func ZeroizeBytes(input []byte) {
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for i := range input {
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input[i] = 0
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}
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}
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