Files
glamour-temp-MUTN/style.go
T

196 lines
3.8 KiB
Go

package gold
import (
"fmt"
"github.com/lucasb-eyer/go-colorful"
)
type StyleType int
const (
Document StyleType = iota
BlockQuote
List
Item
Enumeration
Paragraph
Heading
HorizontalRule
Emph
Strong
Del
Link
LinkText
Image
ImageText
Text
HTMLBlock
CodeBlock
Softbreak
Hardbreak
Code
HTMLSpan
Table
TableCell
TableHead
TableBody
TableRow
)
type ElementStyle struct {
Color string `json:"color"`
BackgroundColor string `json:"background_color"`
Underline bool `json:"underline"`
Bold bool `json:"bold"`
Italic bool `json:"italic"`
CrossedOut bool `json:"crossed_out"`
Faint bool `json:"faint"`
Conceal bool `json:"conceal"`
Overlined bool `json:"overlined"`
Inverse bool `json:"inverse"`
Blink bool `json:"blink"`
Indent uint `json:"indent"`
Margin uint `json:"margin"`
Theme string `json:"theme"`
Prefix string `json:"prefix"`
Suffix string `json:"suffix"`
}
func cascadeStyle(parent *ElementStyle, child *ElementStyle) *ElementStyle {
if parent == nil {
return child
}
s := ElementStyle{}
if child != nil {
s = *child
}
s.Color = parent.Color
s.BackgroundColor = parent.BackgroundColor
if child != nil {
if child.Color != "" {
s.Color = child.Color
}
if child.BackgroundColor != "" {
s.BackgroundColor = child.BackgroundColor
}
}
return &s
}
func hexToANSIColor(h string) (int, error) {
c, err := colorful.Hex(h)
if err != nil {
return 0, err
}
v2ci := func(v float64) int {
if v < 48 {
return 0
}
if v < 115 {
return 1
}
return int((v - 35) / 40)
}
// Calculate the nearest 0-based color index at 16..231
r := v2ci(c.R * 255.0) // 0..5 each
g := v2ci(c.G * 255.0)
b := v2ci(c.B * 255.0)
ci := 36*r + 6*g + b /* 0..215 */
// Calculate the represented colors back from the index
i2cv := [6]int{0, 0x5f, 0x87, 0xaf, 0xd7, 0xff}
cr := i2cv[r] // r/g/b, 0..255 each
cg := i2cv[g]
cb := i2cv[b]
// Calculate the nearest 0-based gray index at 232..255
var grayIdx int
average := (r + g + b) / 3
if average > 238 {
grayIdx = 23
} else {
grayIdx = (average - 3) / 10 // 0..23
}
gv := 8 + 10*grayIdx // same value for r/g/b, 0..255
// Return the one which is nearer to the original input rgb value
c2 := colorful.Color{float64(cr) / 255.0, float64(cg) / 255.0, float64(cb) / 255.0}
g2 := colorful.Color{float64(gv) / 255.0, float64(gv) / 255.0, float64(gv) / 255.0}
colorDist := c.DistanceLab(c2)
grayDist := c.DistanceLab(g2)
if colorDist <= grayDist {
return 16 + ci, nil
}
return 232 + grayIdx, nil
}
func keyToType(key string) (StyleType, error) {
switch key {
case "document":
return Document, nil
case "block_quote":
return BlockQuote, nil
case "list":
return List, nil
case "item":
return Item, nil
case "enumeration":
return Enumeration, nil
case "paragraph":
return Paragraph, nil
case "heading":
return Heading, nil
case "hr":
return HorizontalRule, nil
case "emph":
return Emph, nil
case "strong":
return Strong, nil
case "del":
return Del, nil
case "link":
return Link, nil
case "link_text":
return LinkText, nil
case "image":
return Image, nil
case "image_text":
return ImageText, nil
case "text":
return Text, nil
case "html_block":
return HTMLBlock, nil
case "code_block":
return CodeBlock, nil
case "softbreak":
return Softbreak, nil
case "hardbreak":
return Hardbreak, nil
case "code":
return Code, nil
case "html_span":
return HTMLSpan, nil
case "table":
return Table, nil
case "table_cel":
return TableCell, nil
case "table_head":
return TableHead, nil
case "table_body":
return TableBody, nil
case "table_row":
return TableRow, nil
default:
return 0, fmt.Errorf("Invalid style element type: %s", key)
}
}