package ansi import ( "bytes" "io" ) type StyleWriter struct { w io.Writer buf bytes.Buffer rules StylePrimitive } func NewStyleWriter(ctx RenderContext, w io.Writer, rules StylePrimitive) *StyleWriter { return &StyleWriter{ w: w, rules: rules, } } func (w *StyleWriter) Write(b []byte) (int, error) { return w.buf.Write(b) } func (w *StyleWriter) Close() error { renderText(w.w, w.rules, w.buf.String()) return nil }