Move stateful objects to RenderContext struct

This commit is contained in:
Christian Muehlhaeuser
2019-12-07 15:40:42 +01:00
parent 53c220c9fc
commit 665477d690
12 changed files with 129 additions and 89 deletions
+4 -3
View File
@@ -10,8 +10,9 @@ type LinkElement struct {
}
func (e *LinkElement) Render(w io.Writer, node *bf.Node, tr *TermRenderer) error {
var textRendered bool
ctx := tr.context
var textRendered bool
if node.LastChild != nil {
if node.LastChild.Type == bf.Image {
el := tr.NewElement(node.LastChild)
@@ -25,7 +26,7 @@ func (e *LinkElement) Render(w io.Writer, node *bf.Node, tr *TermRenderer) error
textRendered = true
el := &BaseElement{
Token: string(node.LastChild.Literal),
Style: tr.style[LinkText],
Style: ctx.style[LinkText],
}
err := el.Render(w, node.LastChild, tr)
if err != nil {
@@ -36,7 +37,7 @@ func (e *LinkElement) Render(w io.Writer, node *bf.Node, tr *TermRenderer) error
if len(node.LinkData.Destination) > 0 {
pre := " "
style := tr.style[Link]
style := ctx.style[Link]
if !textRendered {
pre = ""
style.Prefix = ""