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Fix rename prompting for new location before verifying old one exists
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@@ -41,7 +41,7 @@ func main() {
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// stdin[0] is evaluated after fallthrough
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// stdin[1] is expected to be the OLD incomplete target location with FSPath representing path separators - always pass in UNIX format
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// stdin[2] is expected to be the NEW incomplete target location with FSPath representing path separators - always pass in UNIX format
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sync.RenameLocal(strings.ReplaceAll(stdin[1], sync.FSPath, "/"), strings.ReplaceAll(stdin[2], sync.FSPath, "/"))
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sync.RenameLocal(strings.ReplaceAll(stdin[1], sync.FSPath, "/"), strings.ReplaceAll(stdin[2], sync.FSPath, "/"), true)
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fallthrough // fallthrough to add the old entry to the deletions directory
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case "shear":
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// shear an entry from the server and add it to the deletions directory
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