mirror of
https://github.com/pebble-dev/clay.git
synced 2026-09-03 15:47:43 -04:00
refactor events to mixin from separate class
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@@ -0,0 +1,71 @@
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'use strict';
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var $ = require('../vendor/minified/minified').$;
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function ClayEvents($eventTarget) {
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var self = this;
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var _eventProxies = {};
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/**
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* Attach an event listener to the item. This proxies minified.js' on.
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* If you are using a native event like "change", consider using "|change" instead
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* as this will allow the native events to still work
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* @see {@link http://minifiedjs.com/api/on.html|.on()}
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* @param {string} events
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* @param {function} handler
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* @returns {object}
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*/
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self.on = function(events, handler) {
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var self = this;
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_eventProxies[handler] = function() {
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handler.apply(self, arguments);
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};
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$eventTarget.on(events, _eventProxies[handler]);
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return self;
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};
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/**
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* Attach an event listener to the item. This proxies minified.js' one.
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* If you are using a native event like "change", consider using "|change" instead
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* as this will allow the native events to still work
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* @see {@link http://minifiedjs.com/api/one.html|.one()}
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* @param {string} events
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* @param {function} handler
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* @returns {object}
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*/
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self.one = function(events, handler) {
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var self = this;
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_eventProxies[handler] = function(event) {
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handler.apply(self, arguments);
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$.off(_eventProxies[handler]);
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};
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$eventTarget.on(events, _eventProxies[handler]);
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return self;
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};
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/**
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* Remove the given event handler.
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* @see {@link http://minifiedjs.com/api/off.html|$.off()}
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* @param {function} handler
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* @returns {object}
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*/
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self.off = function(handler) {
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$.off(_eventProxies[handler]);
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return self;
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};
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/**
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* trigger an event. This proxies minified.js' trigger.
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* @param {string} name - a single event name to trigger
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* @param {object} eventObj - an object to pass to the event handler, provided the
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* handler does not have custom arguments.
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* @see {@link http://minifiedjs.com/api/trigger.html|.trigger()}
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* @returns {object}
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*/
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self.trigger = function(name, eventObj) {
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$eventTarget.trigger(name, eventObj);
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return self;
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};
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}
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module.exports = ClayEvents;
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