[WIP] - Basic SimpleAppMessage integration for ints.

This commit is contained in:
Keegan
2016-10-25 03:00:43 -07:00
parent 62f0337198
commit 6e6440c9fb
19 changed files with 496 additions and 62 deletions
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# Ignore build generated files
build/
dist/
dist.zip
# Ignore waf lock file
.lock-waf*
# Ignore installed node modules
node_modules/
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cmake_minimum_required (VERSION 3.2)
project (test-project)
set(CMAKE_C_FLAGS "-std=c11 -mthumb -ffunction-sections -g -fno-diagnostics-show-caret -D_REENT_SMALL=1 -Wall -Wextra -Werror -Wpointer-arith -Wno-unused-parameter -Wno-missing-field-initializers -Wno-error=unused-function -Wno-error=unused-variable -Wno-error=unused-parameter -Wno-error=unused-but-set-variable -Wno-packed-bitfield-compat -mcpu=cortex-m3 -Os -Werror=return-type")
file(GLOB_RECURSE src "src/*")
file(GLOB_RECURSE build "build/basalt/*.c")
set(SOURCES
${src}
${build}
)
set(INCLUDES
~/Library/Application\ Support/Pebble\ SDK/SDKs/current/sdk-core/pebble/basalt/include
./node_modules/pebble-events/dist/include
./node_modules/@keegan-stoneware/simple-dict/dist/include
./node_modules/pebble-clay/dist/include
./build/include
./build
./include
)
add_definitions(-DPEBBLE)
add_definitions(-DPBL_COLOR)
include_directories(${INCLUDES})
add_executable(app ${SOURCES})
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{
"name": "clay-test",
"author": "MakeAwesomeHappen",
"version": "1.0.0",
"keywords": [
"pebble-app"
],
"scripts": {
"build": "./scripts/build.sh"
},
"private": true,
"dependencies": {
"pebble-clay": "../"
},
"pebble": {
"displayName": "clay-test",
"uuid": "3fff53d2-1b59-48d7-8187-0c2f3674c32d",
"sdkVersion": "3",
"enableMultiJS": true,
"targetPlatforms": [
"aplite",
"basalt",
"chalk",
"diorite"
],
"watchapp": {
"watchface": false
},
"messageKeys": [],
"resources": {
"media": []
}
}
}
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#!/bin/bash
test_app_folder_name="clay-test"
if [ "$(basename $(pwd))" != "$test_app_folder_name" ]; then
echo "Must be executed from $test_app_folder_name folder"
exit
fi
pebble clean && cd .. && npm run pebble-build || { cd $test_app_folder_name && exit; } && cd $test_app_folder_name && pebble build
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#include <inttypes.h>
#include <pebble.h>
#include <pebble-clay/clay.h>
#define CLAY_INBOX_SIZE (64)
static Window *s_window;
static int s_background_color;
static void draw_background(Layer *layer, GContext *ctx) {
graphics_context_set_fill_color(ctx, GColorFromHEX(s_background_color));
graphics_fill_rect(ctx, layer_get_bounds(layer), 0, GCornerNone);
}
static void prv_update_layer(Layer *layer, GContext *ctx) {
draw_background(layer, ctx);
}
static void prv_window_unload(Window *window) {
window_destroy(window);
}
static void prv_window_load(Window *window) {
layer_set_update_proc(window_get_root_layer(s_window), prv_update_layer);
}
static void prv_clay_updated_handler(void *context) {
int value_int;
if (clay_get_int("test_int", &value_int)) {
s_background_color = value_int;
}
layer_mark_dirty(window_get_root_layer(s_window));
}
static void prv_init(void) {
const ClayCallbacks clay_callbacks = (ClayCallbacks) {
.settings_updated = prv_clay_updated_handler,
};
clay_register_callbacks(&clay_callbacks, NULL);
clay_init(CLAY_INBOX_SIZE);
s_window = window_create();
window_set_window_handlers(s_window, (WindowHandlers) {
.load = prv_window_load,
.unload = prv_window_unload,
});
window_stack_push(s_window, true);
}
int main(void) {
prv_init();
app_event_loop();
}
//int s_background_color = 0xffffff;
//#define TEXT_SIZE 20;
//char s_text [TEXT_SIZE];
//
//void clay_update_handler(void *ctx) {
// clay_get_int("background_color", &s_background_color);
// clay_get_string("background_color", &s_text, TEXT_SIZE - 1);
//}
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'use strict';
var Clay = require('pebble-clay');
var clay = new Clay({
config: [
{
label: 'test',
type: 'color',
messageKey: 'test_int'
},
{
type: 'submit',
defaultValue: 'submit'
}
],
closedCallback: function(response) {
console.log('closedcallback: arguments' + JSON.stringify(arguments));
}
});
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#
# This file is the default set of rules to compile a Pebble application.
#
# Feel free to customize this to your needs.
#
import os.path
import shutil
import waflib
top = '.'
out = 'build'
def options(ctx):
ctx.load('pebble_sdk')
def distclean(ctx):
node_modules_dir = ctx.path.find_node('node_modules')
if node_modules_dir:
shutil.rmtree(node_modules_dir.abspath())
waflib.Scripting.distclean(ctx)
def configure(ctx):
"""
This method is used to configure your build. ctx.load(`pebble_sdk`) automatically configures
a build for each valid platform in `targetPlatforms`. Platform-specific configuration: add your
change after calling ctx.load('pebble_sdk') and make sure to set the correct environment first.
Universal configuration: add your change prior to calling ctx.load('pebble_sdk').
"""
ctx.load('pebble_sdk')
def build(ctx):
ctx.load('pebble_sdk')
build_worker = os.path.exists('worker_src')
binaries = []
cached_env = ctx.env
for platform in ctx.env.TARGET_PLATFORMS:
ctx.env = ctx.all_envs[platform]
ctx.set_group(ctx.env.PLATFORM_NAME)
app_elf = '{}/pebble-app.elf'.format(ctx.env.BUILD_DIR)
ctx.pbl_program(source=ctx.path.ant_glob('src/**/*.c'), target=app_elf)
if build_worker:
worker_elf = '{}/pebble-worker.elf'.format(ctx.env.BUILD_DIR)
binaries.append({'platform': platform, 'app_elf': app_elf, 'worker_elf': worker_elf})
ctx.pbl_worker(source=ctx.path.ant_glob('worker_src/**/*.c'), target=worker_elf)
else:
binaries.append({'platform': platform, 'app_elf': app_elf})
ctx.env = cached_env
ctx.set_group('bundle')
ctx.pbl_bundle(binaries=binaries,
js=ctx.path.ant_glob(['src/js/**/*.js', 'src/js/**/*.json']),
js_entry_file='src/js/app.js')